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vLLM Optimizes Agentic Serving, Claims 130K Tokens/GPU-s and Cost Edge Over Opus 5

#vllm#agentic-serving#optimization#benchmark

A vLLM blog post details optimizations for agentic serving, including KV cache management, parallelism, scheduling, and P/D disaggregation. Benchmarked on SemiAnalysis AgentX, the optimizations achieve up to 130K tokens per GPU-second and a 14.6x-106x serving-cost advantage over Opus 5.

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  1. vLLM BlogvLLM Team and Inferact

    How vLLM optimizes KV cache management, parallelism, scheduling, and P/D disaggregation for agentic workloads, validated on SemiAnalysis AgentX with up to 130K tokens per GPU-second and a 14.6x-106x serving-cost advantage over Opus 5.

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